Bao Chua
Game Designer

I am an recent graduate from RMIT Vietnam's Game Design program.
I've included my portfolio below, highlighting some of my works.

Games

Visual Novel

Necrolist

A visual novel about Lucille and Yvaine’s relationship enabled through the use of the Necrolist app with simple to control mini games.

first person shooter game

Spaceship FPS

UE5 FPS Level with platforming, shooting and enemy ai

Puzzle Game

Mine Blast!

Combine matching Ores and Detonate TNT to make space!

First Person Puzzle Game

Finding Time

A short game about finding the right "time" to leave the house to catch the "Blue Hour." Game made in 48 hours for RMIT Game Jam 2024.

Research Projects

Games Archives

Unpacking Console Culture in Vietnam

Researched Console Gaming Culture in Vietnam, specifically how game consoles made their way into Vietnam, and cataloged my retro console collection for future research.

Games Studies

Research Zine: Grotesque in Games

Researched the genre "Grotesque" to use as a lens of literary analysis for the game Don't Starve. Research used for a Research Zine's dialogue.

Games Archives

Critical Analysis of Discourses Around Games as Heritage:
R4’s Impact on the Success of DS in Vietnam

Researched and created a video essay about how the R4 flashcard allowed the Nintendo DS to
have a wider reach in Vietnam through more affordable pricing